Ucs for MoxyDraw

Controls the User Coordinates System (UCS).


Syntax to create a new UCS:

Ucs
new
position X
position Y
name
rotation

new:

Creates a new UCS point with a name.

position X:

Optional. Sets the UCS position X. If omitted, it will be set to 0.

position Y:

Optional. Sets the UCS position Y. If omitted, it will be set to 0.

name:

Optional. Sets the UCS name. If omitted, it will be set to "Unnamed".

rotation:

Sets the UCS angle in degrees and counter-clock wise. If omitted, it will be set to 0.

angle




Syntax to move UCS to its origin:

Ucs
origin

origin:

Moves to UCS to its origin on the World Coordinate System (WCS).





Syntax to change ucs icon:

Ucs
icon
switch

icon:

Changes the UCS icon visibility.

switch:

Sets the visibility. Here are the available options:

On = Displays the UCS icon at the origin, if possible. Same thing as 3.

Off = Hides the UCS icon. Same thing as 2.

0 = Off; No icon is displayed.

1 = On; the icon is displayed only in the lower-left corner of the current viewport or layout.

2 = Off; if the icon is turned on, it is displayed at the UCS origin, if possible.

3 = On; Displays the UCS icon at the origin, if possible.





Note:

MoxyDraw only uses the World Coordinate System (WCS) and never the User Coordinate System (UCS). For the user only.