Sets the rotation point X.
Sets the rotation point Y.
Sets the rotation angle. Angles are in degrees and counter-clock wise. If omitted, it will be set to 0.
Sets the object selection method with these available options:
all = All objects in the drawing space will be selected. No window point required.
fence = All objects touching that fence (or line in this case) will be selected. Window point 1 and 2 required.
crossingWindow = All objects inside or partially inside or touching the window will be selected. Window point 1 and 2 required.
last = Last object created only will be selected. No window point required.
point = All objects on this point will be selected. Only window point 1 required.
previous = Last object(s) selected will be selected again. No window point required.
window = All objects COMPLETELY inside the selection window will be selected. Window point 1 and 2 required.
Optional. Sets the X for the first window point.
Optional. Sets the Y for the first window point.
Optional. Sets the X for the second window point.
Optional. Sets the Y for the second window point.